A VR Game-like System for Assessing the Risk of Falling in the Elderly
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In recent years, the use of interactive game technology has gained much interest in the research community as a means to measure indicators associated with the risk of falling in the elderly.

Input devices used for gaming offer an inexpensive but yet reliable alternative to the costly apparatuses used in clinics and medical centers.

In this project, we explore the feasibility of using virtual reality technology as a tool to assess the risk of falling in the senior community in a more immersive, intuitive and descriptive manner.


Stepping Performance

Our VR-based tool captures stepping performance parameters in order to fulfill the requirements of a well-established clinical test for fall risk assessment

Virtual Reality

The use of virtual reality allows for an immersive experience where elderly users can fully concentrate on the motor and cognitive functions being assessed rather than the technology being used

Get in Touch

For inquiries please contact us at: Jaime.Garcia@GamingForHealth.org

Our System

At the current stage of the project, the following system has been created.

VR-based Choice Step Reaction Time (VR CSRT)
The system should use state-of-the-art interactive game technology that allows for the collection of tempo-spatial parameters related to the problem of falling in the elderly in a reliable, intuitive and inexpensive manner.

Our Team


Dr. Jaime Garcia

Serious Games to Improve the Physical Health of the Elderly


Juan Felipe Tenorio

Software Engineer

Contact Us

For inquiries please contact us at: Jaime.Garcia@GamingForHealth.org